The topic of armed paramilitary groups has always been a subset (or maybe they are separate with some overlap but let's not overthink it) of the survivalist movement. In the 70's and 80's folks talked about fighting off Soviet invaders Red Dawn style. After the fall of the Soviet Union the concern shifted to some sort of UN invasion. The latest concern seems to be more domestic in nature. Since I do what I do for a living there are a lot of things I do not talk about. To paraphrase Glen Beck "I believe everything that I say, but I don't say everything that I believe." This topic partly falls into that arena. It directly leads to some areas I choose not to talk about. Also it doesn't especially interest me. Maybe somewhat because of what I do for a living the kinds of skills and attributes needed to conduct small unit unconventional operations are largely already present.
For no particular reason I can think of this topic interests me today. Maybe it is the fact that a capable survivalist and a potential guerilla are both grounded in the same basic skills, I don't know. In any case I got to thinking about the sort of skills and capabilities and logistics one needs to develop in order to be a reasonably viable potential guerilla.
#1 Physical Fitness. I should not have to explain why this is really important. There is no way you are going to be able to fight anybody unless you are in some resemblance of decent physical shape. One of the funniest moments I can recall on this part of the web was when a man who could only be described as morbidly obese talked about how he plans to overwhelm (whoever it was) with "hit and run tactics". His fat ass couldn't hit and run the 2 blocks from his usual super sized ultra McFatty lunch at McDonalds to Baskin and Robbins for a post lunch milkshake; let alone outrun a bunch of 18-25 year old's who run multiple times a week, if not daily. Physical fitness or a lack theirof goes a long way towards establishing legitimacy as a potential or actual guerilla/ partisan or lack theirof. There is a sort of running joke that a militia is a bunch of fat guys sitting around calling each other Colonel. If I was a slightly different person with a very different life looking to join some sort of group and I got there to see they made group buys of extra extra fat multicam uniforms/ body armor/ chest rigs I would do a quick 180 and move on.
Aside from being a foundation for everything a tactical athlete such as soldier or guerilla does the reason I put physical fitness as number #1 is that it takes a long time to develop. There are no shortcuts. Physical fitness is truly a slow cooker concept requiring consistent, if not perfect, effort over months and even years. If you spend a week and a half or so at a premier tactical school you can become pretty good with a pistol and a rifle and probably learn some basic tactics. In a day you could buy a good pistol and rifle, as well as a .22, a shotgun, a "precision rifle", body armor, night vision, a chest rig, a ruck and camping gear, cases of ammo and boxes of mags as well as a years worth of food for your family. It would be a heck of a bill that very few people can afford but it could strictly speaking be done. Physical fitness does not work that way. There is no rush turkey fried/ pressure cooker way to significantly speed it up. When you realize that you need physical fitness there is unfortunately no way you can develop it in a manner timely enough to be useful.
That means you have to start yesterday. If you are too heavy then stop eating junk and have some discipline with portions. Start walking until you can work in some short jogs. Jog a telephone pole/ 100 steps/ a block then walk one. After a bit jog 2 and walk 1. Eventually cut out the walking from all but the longest runs. Take that backpack you bought and fill it with stuff then walk around. Do body weight exercises and lift stuff. In a slow and progressive manner add reps and sets to the body weight stuff and a few pounds at a time to the lifts.
#2 Build basic skills. Learn to shoot. Learn first aid and CPR. Learn some basic camping skills like starting fires, cooking over fires or backpacking stoves, building a shelter, land navigation etc all.
#3 Acquire basic weapons and equipment. We could talk about this one for a dozen blog posts but let's not get bogged down. Buy a fighting rifle and pistol. Get a setup to carry mags and ancillary stuff. At least one .22 is very useful and if you can afford it a shotgun and some sort of scoped precision type rifle are nice to have. Obviously you need plenty of ammo, mags and some prone to fail spare parts. Get sufficient wet and cold weather clothing, gloves, boots and headgear to operate in your region during the worst it has to offer. Get basic camping gear like a backpack/ rucksack, a sleeping bag, some sort of shelter like a bivy or tent, a water filter and all the little stuff in between.
#4 Acquire food, fuel, batteries and other logistical necessities. It is highly unlikely that you will be able to play Guerilla all day long then run out for a pepperoni pizza and a 6 pack of tall boys. If you are worried about running to the hills to play Red Dawn then it would be prudent to have a bunch of food, medical supplies, batteries and some fuel set aside to meet those needs. Also the kind of times when fairly normal folks are shooting at some sort of organized group are chaotic enough that even if you are not a G normal commerce will likely be disrupted.
Once you have this stuff it is prudent to put some consideration into where and how it will be stored. Unlike somebody with a more survivalist outlook your plan is probably not to stay at home (or your alternate location). If things are bad enough that you are playing G a basement full of food, while a great thing to have, may not cut it. Particularly if you have to leave in a hurry be it in a car or on foot having all your stuff in one place is problematic. Having some stuff at your home, more at some sort of bug out location/ basecamp and the rest in a couple caches around the area you plan to operate in is a much better answer.
#5 Build better skills. This was almost part of #2. The reason it is not is that while it is absolutely true that people are more important than stuff without some basic stuff it is pretty hard to do much of anything. I am pretty confident about the outcome of a gunfight between my boringly average self and just about anybody if I have a gun and they do not. If a guerilla war went on long enough there would be some extra stuff floating around but for awhile (and much more so without a convenient outside benefactor) things would be aweful tight. I would not say that a man without a rifle (and all the support stuff he needs) is exactly useless but he is a lot less useful than another shooter. In Afghanistan early on the Muj had to turn away volunteers who did not have weapons because they couldn't arm them. Now is the time to look at filling holes in your skillset's. Anyway.....
Getting some sort of professional firearms training from a fighting oriented school is an aweful good idea if you can possibly afford it. Medical skills are pretty darn important too. The new TC3 training and it's associated spinoffs are very worthwhile quality training.
#6 Find some friends. The whole lone wolf/ Rambo/ Chuck Norris/ Arnold one man army of death and destruction thing makes for a great action movie but that doesn't translate to real life. You need friends who are like minded and can work with you toward some sort of common goals. A sniper needs or at least can really use a spotter and local security. It is pretty hard to ambush a group by yourself, at most you can probably harrass them. Everybody needs somebody to pull security while they sleep and watch their 6 o'clock or help them should they get injured.
#7 Train with your new friends. People without an understanding of basic individual and team movement tactics as well as squad and platoon sized operations likely greatly outnumber those with an understanding of these things in most groups. If you somehow happen to have folks with meaningful experiences in these areas you all need to get onto the same page. Some of the most tragic accidents in military history come from ad hoc groups of otherwise trained individuals working together. If Bob zigs when Jim think he is going to zag or Tom is halfway down the wall when Rob thinks he should be at the corner people get shot. Training together will get everybody onto the same page, work out the kinks and build group cohesion.
#8 Develop plans. Based on your area, the local players and whatever sort of worst case scenario you guys see happening you can start to plan. Like any fight eventually it takes on a life of it's own but right away having a plan is priceless. Also the process of developing a plan leads you to see all sorts of interesting stuff like specific training or equipment or other preparations that should be made. Obviously doing things like making explosives or breaking federal firearms laws would be pretty foolish. However you can do all sorts of other stuff. Walk the terrain in your area to confirm or deny what map recon tells you. If you wonder how long it takes to move from Anderson butte to the ridgeline above Highway 25 then pack a lunch and go find out. If you wonder whether Deer Creek can be crossed on foot during the spring runoff go find out.
#9 Take advantage of your group's purchasing power. Make group buys to save money. I suspect if you call a school and ask them what kind of discount you get for filling the whole class they will work with you. Depending on your group dynamics consider the purchase of expensive or specialized equipment that is not practical for an individual but make sense for a group. Take advantage of the economics of scale which can be achieved. Renting a piece of specialized equipment you will only need for a short time is much more affordable if several folks can use it during the minimum time.
#10 Develop those around you. Some discretion is essential here but the more prepared that your extended family, friends and buddies are the better. Also a few may go whole hog into it and become assets. Also this is a great place to find and develop useful folks who could fill a more auxillary type role.
Note: One and two should be done successively as in one after another. You need to get started in physical fitness today (though you can pursue other things while developing your fitness) and work on basic skills until that requirement has been satisfied. They are really the basis for everything else. Three and four should probably be worked together. Six could really be done whenever but obviously has to be done before seven. The rest are somewhat more flexible, just use common sense.